Community in Crisis , developed by FableVision Studios for Classroom, Inc. , has won bronze honors in the 2016 International Serious Play Awards competition in the K-12 Literacy category. Community in Crisis is the second game in Classroom, Inc.’s Read to Lead learning series ( After the Storm was the debut game). The series is a set of immersive literacy learning games and curriculum designed to middle school Common Core State Standards in reading and writing. Both Serious Games immerse players in a personalized workplace experience in which students must think critically and use evidence to solve real-world problems, all while balancing the hectic demands of an exciting workplace. Off-game, students work together to analyze their workplace decisions, improving problem-solving and collaboration competencies. Community in Crisis is designed around three target ELA Common Core State Standards that call on 4 th -6 th grade students to use foundational skills fo
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