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Showing posts from October, 2015

SGS&C Starts Tallying Results For 2015 Serious Games Awards

Related posts: Submissions Open For 2015 Serious Games Showcase & Challenge Serious Games Showcase & Challenge Official Rules 2015 Posted Via: Team Orlando After months and months of preparation, and three days of playing, evaluating and sorting game submissions from all across the world, the 2015 Serious Games Showcase &Challenge finalists have been selected and will be a part of this year’s Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) , to be held November 30 th – December 4 th in Orlando, Florida, at the Orange County Convention Center.   An esteemed panel of evaluators from around the globe are now reviewing the finalists and will determine the winners in the Business , Government and Student categories. Some of the finalists are also competing for the Best Mobile and Special Emphasis Award categories. The People’s Choice award will be voted on by I/ITSEC attendees, and the Students’ Choice winner will be vo

New Book: Why Games Are Good For Business

Why Games Are Good For Business is Helen Routledge ’s new book to be released next November by Palgrave Macmillan . The must-read publication is a compelling journey through the overall landscape of Serious Games, what they are , why they work and who is using them to achieve market advantage. As one of the rare experts who can genuinely claim to have shaped the Serious Games space, Helen explores the market opportunity in various sectors and conveys how role-playing can help you understand your competitors’ thinking and anticipate their next move. Why Games Are Good For Business is an innovative and practical approach for those who want to learn more about Serious Games and how to apply them in their organizations. It features fascinating examples of how organizations as diverse as L’OrĂ©al, Shell, the NHS, and Cancer Research UK, are using Serious Games to lead a quiet revolution in learning and development, as well as surprising case studies on how games are makin