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Showing posts from June, 2015

Serious Play Announces 2015 Serious Games Awards Winners

The International Serious Play Awards disclosed Sunday evening the Gold, Silver and Bronze Medal winners of the 2015 competition. This recognition program honors outstanding titles that deliver a high quality of engagement and measurable learning opportunities. Gold Medal Winners: ·          Water Bears , Schell Games (Education K-12, Systems Thinking) – object of my prior post   Schell Games Providing Hands-on Experience With Systems Thinking Concepts ·          The World of Lexica , Amplify and Schell Games (Education K-12, Literacy) – object of my prior post Serious Games Take ELA Learning To New Heights ·          Twelve a Dozen , Bossa Studios and Amplify (Education K-12, Math) - object of my prior post Amplify Disrupting Serious Games Business Development Models   ·          Mission US: City of Immigrants , THIRTEEN/WNET New York Public Media and Electric Funstuff (Education K-12, History) - object of my prior post Serious Games Supporting The Study of I

Serious Games Supporting The Study of Immigration And Labor Movement In American History

City of Immigrants ,   a gold medal winner of the 2015 International Serious Play Awards ,   is the fourth interactive experience in the award-winning Mission US series of free, digital role-playing games created to engage middle and high school students in the exploration and understanding of U.S. history. In each mission, players step into the shoes of a peer from the past, interacting with historical and fictional characters, witnessing key events, and making decisions that impact their character’s outcome. The City of Immigrants supports the study of immigration, the labor movement, and cultural identity in the American History curriculum. The game put players in the role of Lena Brodsky, a 14-year-old Russian Jewish teen who has recently immigrated to New York City in 1907. As Lena makes the Lower East Side her home, she struggles to support her family and becomes part of the growing labor movement. As young people play City of Immigrants , they gain impo

@G4C Europe Festival 2015 Serious Games Tackling Society's Social-Emotional Health Challenges

This year´s Games for Change Europe Festival , held June 15-16 at the CNAM Museum in Paris, France, dedicated a series of talks to games that promote emotional and physical health. According to G4C organizers, studies suggest that intuitive interfaces, virtual reality and compelling game design will soon help shape new therapeutic methods in tackling society´s health challenges on a broader scale. Isabela Granic, CEO of The PlayNice Institute , presented MindLight , a Serious Game aimed at 8-16 year old children that suffer from anxiety disorders.   Anxiety is the most prevalent form of children's mental health problems and demand far exceeds treatment availability. Even when children do have access to care, evidence-based treatments such as cognitive-behavioral therapy have several limitations: they are largely didactic, leaving children unmotivated and disengaged; children get little practice in using the skills they are taught, creating a large gap between their

@G4C Europe Festival 2015 Documentary Game Simulates Possible Futures For A City

This year´s Games for Change Europe Festival , held June 15-16 at the CNAM Museum in Paris, France, focused on Games & Politics, featuring an array of projects that connect the power of games and interactive media with impactful messages. In the series of talks about Documentary Games, G4C highlighted groundbreaking projects and their makers from around the world to reveal the true potential of games as an investigative, mind-bending and political medium (please find also Offshore International, A New Interactive Documentary At The Frontier Of Serious Gaming ). In his talk, David Dufresne, creator and director of the critically acclaimed Fort McMoney , provided insights on the creative challenges of his multi-episode narrative and the potential impact of interactive documentary storytelling. Fort McMoney is a web documentary and strategy Serious Game about Fort McMurray, Alberta, Canada and Athabasca oil sands development. The documentary uses interactive game eleme

Serious Games For Investigating Financial Crimes And Recovering Assets

Skyless Game Studios is a Philadelphia, PA based Serious Games studio focused on games that have social, educational or philanthropic impact. Founded in 2012 to empower social causes to change the world through gaming, Skyless Game Studios partner with experts on an important cause, then work with them to develop a great game with a purpose. Their flagship product, Follow the Money, is a Serious Game for law enforcement that teaches skills and techniques for investigating financial crimes and recovering assets. It is intended for government agents around the world who deal with crimes like corruption, fraud, and money laundering. Game Background Skyless is developing the game in collaboration with Repatriation Group International , a nonprofit corporation based outside of Philadelphia, Pennsylvania. Their mission is to train and assist developing countries to combat corruption and recover as much as possible of the billions of dollars/euros it costs them each yea