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Showing posts from May, 2013

Serious Games Powered By Next Generation Of Wearable Computing

Dekko's in-house developed proof-of-concept game With the impending release of Google Glass, it looks like we're on the verge of a massive wearable computing wave. What remains to be seen is what kind of OS and game experiences that will usher in. A start-up has developed the technology to power the next generation of wearable computing: Dekko has been developing a real-world operating system for 2 years that will function as the visual layer for wearable computing devices. The technology uses real-time 3D reconstruction, letting mobile devices interpret physical objects and build digital layers on top of them. This has significant implications for what is possible with mobile gaming. Dekko is ushering in the next level of tech and they're already speaking with the top 3 T1 hardware manufacturers. They are announcing they have closed a seed funding round of $3.2 million and are launching today. "Just like iOS heralded in the new age of smartphones

Serious Games Support Cruise Ship Crews Training

Via: Engineering Computer Simulations (ECS) A new Serious Game from Engineering and Computer Simulations (ECS) in Orlando, developed for a Cruise Line Industry client, aims at helping cruise ship crews train for several different disasters, preparing crews for worst case scenarios before they happen.  This simulation takes place in a real-time 3D environment where players assume the role of a ship staffer during a ship-wide evacuation caused by a fire. The player is responsible for completing each and all of his or her own tasks from the start of the evacuation until the passengers they are responsible for are safely aboard a lifeboat and out of harm’s way. Players have to account for each passenger by searching the cabins, directing all passengers to the correct muster station, and ensuring that passengers are kept calm and safe. Each evacuation scenario may be customized according to ship size, standard operating procedures, passenger count, threat cl

Crisis Response Serious Games For Offshore Safety

Serious Games for role-playing crisis preparedness and response in the Oil & Gas Industry Via: Engineering Computer Simulations (ECS) - ECS Offers Crisis Response Simulation Training Solutions for Offshore Safety ECS announced on Monday they are unveiling their  Crisis Response Simulation for the first time at the Offshore Technology Conference 2013 running May 6-9 at Reliant Park in Houston, Texas. Over 80,000 attendees and more than 2,500 exhibitors are expected to attend OTC, and ECS shall be the only modeling and simulation company exhibiting on the showroom floor. According to Waymon Armstrong, President, ECS has the potential to transform crisis response training in the oil and gas industry. The Crisis Response Simulation , or CRS , is a web-based Serious Game that immerses players in realistic scenarios to cover decisions that impact the preservation of life, the support of affected family members, rig stability, communication and social media, miti

Serious Games For Starting Your Own Video Game Dev Company

Via: Greenheart Games Game Dev Tycoon™ is a business simulation game available for Windows, Mac and Linux as well as on the Windows 8 Store. In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Charting the career of a game studio as it grows from one man in his house to a AAA company, players create best selling games, research new technologies, create their own custom game engine, forge a world-class development team, and launch industry changing products with the goal of becoming the market leader. Creating a game in real life takes a lot of hard work, money, and dedication. You also need a well balanced team of designers and coders. Creating a game in Game Dev Tycoon offers the same challenges. Anti-Piracy Measures - How Does Piracy Feel In Your Own Game Dev Company When the game was released late April, Greenheart Games also released a free, cracked version on certain torrenti

10th Anniversary Games for Change Festival Marketplace

Games For Change Festival will take place under one roof at New World Stages Tickets Currently On Sale at GamesforChange.org/Festival2013 Games For Change announced the 10th Anniversary Games for Change Festival  to take place from June 17-19th at New World Stages in New York City. Hosted and created by Games for Change , a non-profit that catalyzes social impact through digital Serious Games, the Games for Change Festival is the largest gaming event in New York City and the leading international event dedicated to giving Serious Games creators a venue to discuss using game technology to make the world a better place. This year’s festival welcomes a range of new programming partners including:  Zynga.org, Joan Ganz Cooney Center at Sesame Workshop, Carnegie Mellon’s Entertainment Technology Center, and Tribeca Film Institute. These partners have collaborated with Games for Change to curate the festival’s three-day program. Commemorating a special 10th Annivers

NATO's New MIOmoves Takes Serious Games To The Next level

The opening scene of the new MIOmoves: Crew Search Kinect training simulation NATO 's ((North Atlantic Treaty Organization) MIOmoves series is a brand new range of cutting-edge training simulations that combine the latest developments in immersive technology with the proven track record of best practice operational training. MIOmoves was developed by the NATO Maritime Interdiction Operational Training Centre (NMIOTC ) as part of their ongoing campaign to improve the effectiveness of maritime interdiction operations training. The Center provides theoretical and practical training to NATO personnel and Non NATO partners, within Maritime Interdiction Operation (MIO) context. Specifically it promotes skills, interoperability and co-operation among naval units through sea training and simulation. The series of simulations (the first of which is Crew Search ) use Microsoft's Kinect technology to allow players to interact with the simulation by makin

About Noah Falstein, Google And Serious Games

Via: TechCrunch - Is Google Getting Serious About Gaming? Noah Falstein Hired As Chief Game Designer In my previous posts Google+Getting Serious About Games Stream and Google+Games Getting Started: What About Serious Games? , dated mid 2011, I addressed Google’s potential to promote Serious Games scalability and Google+ Games Stream as “a place where results from Gaming (or Serious Gaming, who knows?) would be pulled together”. In addition, my recent post Google Glass Version Of Serious Games , also “futures  ”How Serious Games Would Feel Through Google Glass." TechCrunch yesterday’s post Is Google Getting Serious About Gaming? Noah Falstein Hired As Chief Game Designer also explores this possibility, which is highlighted with the article’s opening statement: “The search giant, not normally known for its games development, appears to have a major gaming project in circulation, at least something that requires someone as experienced as Falstein at its helm. What tha

Serious Games Merge Time Tables With Epic Adventures

Via: Kiupe Blog - Math Mathews Now Available for Android Math Mathews is the very first "Serious Game" developed by Kiupe Founded in December 2012 by Serious Game and video game experts in Lyon, France, Kiupe is an interactive publishing house whose value proposition is to provide engaging experiences with games that include a narrative storyline, lots of learning and captivating interactivity (Please find also Serious Games For iPad Put Children In The Education Driver's Seat ). Math Mathews has become available for download from the Education Category of App Store as of March, 13th.  Last week, Math Mathews 1.1 became available for Android tablets. Math Mathews - The Search for the Necklace of Sylla , is a Serious Game designed for children and adults to practice and improve multiplication skills in a fun environment. Created by speech therapists and game experts , Math Mathews helps children revise their time tables, utilizing three mi