Learning Technology Awards: Caspian Learning Strike Gold In 2 Serious Games Categories
ost-effective 3D immersive learning simulations and browser-based Serious GamesCaspian Learning Strike Gold With Awards Double
3D immersive simulation technology firm Caspian Learning wins two more accolades for its innovative Thinking Worlds rapid authoring software.
The company behind the groundbreaking 3D authoring tool Thinking Worlds is celebrating after scooping two prestigious technology awards.
Caspian Learning, the UK-based 3D simulation and Serious Games experts, won the pair of gold medals in Brandon Hall Research’s 2009 Excellence In Learning Technology Awards.
Both accolades were for its pioneering Thinking Worlds rapid 3D authoring tool. The company struck gold in two categories: the Best Advance in 3-D or Immersive Learning Technology, and Best Advance in Technology for Game or Simulation Authoring.
Lee Rushworth, Marketing Executive for Caspian Learning, said: “We are absolutely thrilled. These are very significant awards.
“Brandon Hall Research is a highly respected and globally renowned authority in the elearning market and winning these awards is a glowing testament to all of the hard work and research that has gone into the development of Thinking Worlds.”
The Thinking Worlds technology is a commercially-available software platform that allows instructional designers to rapidly create cost-effective 3D immersive learning simulations and browser-based Serious Games
Thinking Worlds was launched in April 2009 and by the end of last year had already won two major awards for being the most innovative learning simulation authoring tool available. The latest accolades mean Thinking Worlds has now won four prestigious awards in its very first 12 months.
Earlier this month Caspian Learning, which has offices in the UK and the USA, announced the release of Thinking Worlds 3.3, the latest version of the 3D authoring tool.
Thinking Worlds 3.3 contains new features, including the ability to seamlessly integrate files created in Adobe Flash into 3D environments and publish them directly to the Internet. This allows faster development and a cheaper way for designers to develop immersive simulations.
US-based company Brandon Hall Research has been recognising the best in learning content and training innovations for 15 years through its annual Excellence In Learning Awards. But this was the inaugural year of the Brandon Hall Research Excellence in Learning Technology Awards, which aimed to highlight and reward the best in commercial learning technology.
Mr Rushworth added: “It’s rare to have an award-winning product. But it’s amazing to be a part of a company whose product wins four major awards in the first year it is released. We are confident we have created a category-leading product and set the bar really high for our competitors.”
Caspian Learning is committed to making the creation of 3D performance simulations and serious games more accessible to traditional learning and development providers.
About Caspian Learning
Founded in 2002 , Caspian Learning is the developer of the award-winning 3D authoring tool Thinking Worlds. Caspian Learning’s Thinking Worlds uses globally unique technology that allows instructional designers to create fully immersive 3D simulations at costs previously restricted to 2D development. By utilising Thinking Worlds, Caspian has positioned itself as the global leader in the use of 3D games and simulations technology within learning, having developed over 50 applications for clients such as IBM, BBC, QinetiQ, Volvo, the Ministry for Defence and the European Union.